Bigscreen's Big Move: Lowering Prices, Resuming Production, and a New Look
Bigscreen VR is making waves in the PC VR headset market with a strategic move that's sure to grab attention. The company has announced a permanent price cut for its Beyond 2 series, bringing the entry-level Beyond 2 down to $959, a significant drop from its previous price of $1,019. This move is a bold statement in an industry where prices have been on the rise due to inflation and component costs.
What makes this even more intriguing is the introduction of the Universal-Fit Cushion, a thin silicone light seal that comes in both soft and firm varieties. This is a notable improvement from the initial launch in June 2025, where users had to submit iPhone facial scans for a custom facial interface. The Universal-Fit Cushion, introduced in November of the same year, is a more user-friendly and inclusive solution, ensuring a comfortable fit for a wide range of users.
But the real game-changer is the price reduction, which is a direct response to the current market conditions. Bigscreen is not just cutting prices; it's also addressing a critical issue: the need for a more accessible and affordable VR experience. This move is particularly significant in a market where high-end VR headsets have been out of reach for many enthusiasts.
The company's commitment to improving the user experience is further evident in the Halo Mount's resumed production. The Halo Mount, initially delayed due to negative tester feedback and production issues, has undergone a major redesign. This redesign aims to better distribute the headset's weight, making it more comfortable and user-friendly. With production ramping up, Bigscreen expects to ship the largest volume of Halo Mounts in October, addressing the backlog and ensuring a smoother user experience.
However, the current high demand and delayed freight shipments have led to very low inventory levels. This has resulted in some orders shipping within the same day of placement, while others may take up to two weeks. Bigscreen is working towards resuming its regular 1-2 business day shipping by September 14th, ensuring a more consistent and reliable service.
The Bigscreen Beyond 2 itself is a feature-rich headset with a 116° diagonal field of view, adjustable IPD (48mm to 75mm), and a 2,560 × 2,560 per-eye resolution. It supports 90Hz and 75Hz refresh rates, 6DOF tracking with SteamVR, and includes onboard eye-tracking on the Beyond 2e model. Full-body tracking is compatible with SteamVR trackers, and the headset is compatible with SteamVR controllers.
In conclusion, Bigscreen's decision to lower prices, improve the user experience with the Universal-Fit Cushion, and resume production of the Halo Mount is a strategic move that addresses the current market needs. It's a bold step towards making VR more accessible and user-friendly, and it's one that could significantly impact the industry. As an industry expert, I believe this move will not only benefit Bigscreen but also contribute to the overall growth and acceptance of VR technology.